Apex Legends player count hits 10 million, over 1 million concurrent players

Battlefield V Underperforms and EA Blames Single Player For It

Battlefield V Underperforms and EA Blames Single Player For It

For now, we know that the next proper Titanfall game is at least on the minds of the people who make the games, even if they're currently preoccupied with giving Apex Legends a strong start. Not only that, but Apex Legends has had a record of 1 million concurrent players at its peak.

Brian Barnett is an IGN freelance news/features/wiki guides writer.

Apart from the overall player count, Apex has already reached 1 million concurrent players, as per the developer.

On Tuesday, Respawn's CEO Vince Zampella revealed that the game had hit one million unique players in under eight hours, and now the team are celebrating their next big milestone.

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The good news is that this doesn't look to be a widespread issue that is causing games like Apex Legends to stop working entirely. Ultimate, one of the most popular games of 2018, sold 3 million copies after 11 days, to Apex Legends' 10 million.

You'll also be able to see us using the Ping system, looting, using the map, sorting through the inventory, and killing other players as we get to a nail-biting finish. The game is entirely free-to-play and is funded by the optional purchases of in-game cosmetic items.

'We hoped you'd love it as much as us, but never in our wildest dreams could we have expected the outpouring of support and positivity we've seen. Also, this is just the beginning as the developer has promised that there's a lot more to come this year. But it's tough to know how numerous game's first wave of curious players were there for the fun - and how many were there to see just how much of a Titanfall game they could expect.

That's not an accident either, as publisher EA has purposefully courted major streamers such as Dr. Disrespect, Sacriel, TSM_Myth, and shroud with prize-funded competitions.

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